STAR WARS Knights of the Old Republic II: The Sith Lords, This item has been removed from the community because it violates Steam Community & Content Guidelines. It is, right? (Because that way theyll reach the ground much faster. Wisdom and Constitution should also be raised. Playing without it limits item choices in a huge way. Star Wars: Knights of the Old Republic 2 builds | Pocket Tactics. This item will only be visible to you, admins, and anyone marked as a creator. Prestige classes. New players looking to get started building the best Guardian in Star Wars: KOTOR 2 should check out this guide to help get the ball rolling. Dump any Skill Points into these two categories, although investing in Persuade as much as possible is recommended. The extra attacks will devastate most enemies. RELATED: Star Wars: Knights Of The Old Republic 2 - How To Unlock HK-47 As Fast As Possible. Just count with fact that it will eat your poor Force Point really fast. How can I tell companion influence level in KotOR 2? Additionally, at a certain point players need to choose from three Jedi classes; which are Guardian, Sentinel, and Consular. You need to sign in or create an account to do that. What can a lawyer do if the client wants him to be acquitted of everything despite serious evidence? A higher Constitution means more Hit Points, so player characters can expect to stay alive longer. Valve Corporation. I have received many private messages about the guide and will use this site to make improvements since the original is now locked and could be better organized. Using indicator constraint with two variables. Consular. Intelligence is the least important skill for a Guardian. After two playthroughs, I have to tell that Kotor 2 is really much easier than the first one, but I still enjoy Kotor 2 more for its awesome story and companions. One of the most important choices you have to make in Star Wars: Knights of the Old Republic 2 is the type of character youre going to play as. This build starts with the Soldier class and switches to the Guardian Jedi class. For your crystals i always use my characters unique crystal and the Solari Crystal +3 damage +3 attack and 1-8 damage on dark side opponents. Wisdom will comes in use for few of those Dark Side Powers this character has. It allows for easily tripling the damage of weapons, and shouldn't be underestimated. Is there a single-word adjective for "having exceptionally strong moral principles". Kotor 2 is not complicated - its easier than kotor 1. Sneak Attack should be improved to make the most out of this build's critical hits. Star Wars: Knights of the Old Republic (KOTOR) allows players to create their own character when starting a new game. Hopefully you find this helpful! I happen to have a lot of experience with d20 tabletop games, which KotOR's character generation is based on. Cookie Notice The build pages are geared toward being as brief as possible. Can anyone recommend stats, skills, feats, gear etc. The run speed in this game is a bit slow; give this build a try when replaying the game to make all the running back and forth a little less cumbersome. Out of all the three classes, Guardians receive the most Hit Points after leveling up. Frag grenades are the standard damage dealer, ion grenades take droids down quickly, and plasma grenades are extremely damaging and can cause Horror. All rights reserved. Dont worry about support powers for your main character, but no make sure you give them to the NPCs in your party if you choose a Jedi Guardian. When you become a Weaponmaster, get all the Superior Lightsaber Specialization feats first, then. My lightsabers and melee weapons do about 37.5 damage per strike (level 22, I had to play around with equipment to get enough skill equipment to craft the best stuff), 5 strikes per round (4 in Kreia's case, but you've got to love the extra XP), while he will be restricted to 1 attack per round. Each grenade is suited for a different purpose. This build uses the Force Suppression, Force Resistance, Force Push, Stun, and Burst of Speed. Consular. Youre the tank of your group, but that doesnt mean you cant deal tons of damage. I'm just saying what I've seen in speculation. If you believe your item has been removed by mistake, please contact, This item is incompatible with STAR WARS Knights of the Old Republic II: The Sith Lords. This build is best when the character starts as a Scoundrel and then picks the Consular Jedi class later. RELATED: Hilarious Star Wars: Visions Memes Only True Fans Understand. Sentinel. This build is a combination of a Scout and a Guardian (for Force Jump). This build is considered one of the strongest available by players, and gives a good balance between combat, non-combat, and Jedi abilities. This guide is awesome. I take your point quite well. I've played a strength guardian and a dex guardian in KOTOR2, and the dex build faired far better against the end boss than the strength build did. I went for Exile Crystal and Qixoni Crystal, but Qixoni can be replaced with any other which has more Damage. Who needs Call of Duty when you have Roblox game Frontlines, Marvel Snaps Kang really has got a grasp on infinity, Bulbasaur ASMR is here to soothe your soul, Mario Karts Waluigi Wiggler Switch combo ostracised by Reddit, Final Fantasy Pixel Remasters get Switch release date, Hey! If push comes to shove, wed say dark side is more fun, but its a hard choice to make. New comments cannot be posted and votes cannot be cast. Honestly your kinda build won't be very useful skill wise so you can invest your points wherever you'd like. I chose to go with single lightsaber because of the Defense bonus from Dueling. Thats mainly because me and Kreia could handle pretty much everything, so third companion was mostly acting as cannon fodder. Charging headlong into battle, lightsaber swinging wildly, is one strategy in KOTOR. This guide concerns itself with the Guardian build, a class suitable for players who enjoy raw combat with a lightsaber as their primary means of offense. The Primary attribute of this build is Wisdom. Awareness is the ideal skill. or some useful fun builds for a Guardian/Weapon Master? Heal While itsLightside Power, it will come in handy sometimes. A higher Wisdom Attribute means more Force Points. Wisdom should be maxed-out for maximum Force points. If you want to get Force Storm, the most powerful attack in the game, then youre going to have to go dark side. Best used with light armor or robes. This build is also fully capable of simply dueling the final boss in. This guide is inspired by my "Potentially optimal consular build," which was posted on Reddit in April 2018 and has been viewed over 23,000 times. This is completely doable, provided the following two conditions are met: 1) You attack him from behind (damage bonus. Guardian. 2023 GAMESPOT, A FANDOM COMPANY. However, his love of gaming has never dissipated over the years. The Workbench is a feature I see as one of the most important for increasing your power late-game. The Consular class will give access to more Force powers than the other two Jedi classes. Once all the cosmetic choices have been made at the Character Creation screen, players must choose their starting Attributes. For your crystals i always use my characters unique crystal and the Solari Crystal +3 damage +3 attack and 1-8 damage on dark side opponents. Take the Dueling feat, and the Flurry and Toughness feats make this build even deadlier in battle. Speed/Force Jump is just as powerful in the second game, though I would probably use flurry over power attack. Guardian will allow for Force Jumps; this prevents players from having to sneak all the way to an enemy. Basically, theres everything you need here to make sure youre playing Knight of the Old Republic 2: The Sith Lords as the most badass Jedi or Sith you possibly can. This build's primary attributes are Strength and Wisdom; secondary attributes are Dexterity and Constitution. What happens in KOTOR 2 if I kill one Jedi Master and spare 2? I've played a strength guardian and a dex guardian in KOTOR2, and the dex build faired far better against the end boss than the strength build did. Nevertheless, as Guardians, the idea is to hopefully eliminate enemies quickly before they have too many chances to inflict significant damage. It adds your DEX modifier to chance to hit and doesn't affect damage, And actually, in Kotor II it's possible to make I believe 5 times in a single round, though I believe only the physical classes can achieve that. I've used this build in over half my runs- out of nearly 200 hours of gameplay- and it works on every difficulty, easily defeating all enemies and bosses. Star Wars: Knight of the Old Republic is currently available on PC, PlayStation 5, Android, iOS, and Nintendo Switch. This build mimics the Jedi Master Obi-Wan Kenobi's abilities. Buff the force powers you use against others. However, it's highly recommended to stick with one's chosen class, especially for a beginner. This is mainly for its Rapid Shot ability, but also the Implants. Can my saved game in KotOR be used for anything in KotOR 2? The difference between the phonemes /p/ and /b/ in Japanese, Recovering from a blunder I made while emailing a professor, Styling contours by colour and by line thickness in QGIS. Followers 0. Last ranks damage is really awesome, especially when youll notice that even if enemies resist this Power, theyll still get the DoT if only for half of the damage. There are six of these three light side and three dark side. As for weapons, you're right in your intuition that Unarmed is probably the way to go - especially if you can hold back his level to 6 before switching him over to a Jedi, as his Shield Breaker ability will more than make up for the lost damage to a few levels. Sentinel. This stat determines how likely the player character is at dodging enemy attacks. As a guardian you probably only have one point to put in each level. Thank you for this information. Just because of this and that bonus XP you get when you have her in party,she isthe most useful companion in my opinion. Flurry will give you 1 bonus attack per round without any drawback. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Wow! Force Deflection and Redirection are obvious choices, as are Force Push, Energy Resistance, Heal, Stasis/Stun, and maybe even dip into the Dark side for powers like the Wound or Fear lines. Am I understanding Kreia's lore about Revan correctly? As youll gain levels, raise your Constitution to 18 so you could use the best Implants and then go pure Strength. My drill is the drill that creates the heavens! These extra options can earn players some extra credits, but they can also let characters talk their way to victory. This does not, however, mean this build is weak against other foes. Head: Rebreather Mask (Immunity: Poison, Constitution +1, Regeneration 1) Because it has some cool look. You can maximise your force powers using high wisdom and charisma while giving you an incredibly high critical hit ratio and defence through high dexterity. The player should remain at level three until after Taris. How do you ensure that a red herring doesn't violate Chekhov's gun? When it comes to the best, however, these builds are considered top tier. Why pick anything other than a plasma sword that can cut through almost anything with ease; however, if a character is built around using blasters they can be just as deadly. This update will add five additional builds that players might want to give a try. It would help if you paired the build with offensive force abilities such as force choke and force storm. Focus on Wisdom, Dexterity, and Constitution points. After Players will want to make Dexterity, Wisdom, and Charisma the primary attributes. From a gameplay perspective it may be nice that you never know what you are going to get, but from a build perspective you can't really rely upon anything. For the other two classes, you should pick either Jedi Weapon Master or Sith Marauder. DS Scout 2, Guardian 18. Create an account to follow your favorite communities and start taking part in conversations. Players can choose from a range of active and passive Feats that will aid them on their journey. Then Repair catches my eye, seems interesting in this game. Star Wars: Knights of the Old Republic 2 is one of the best RPGs on the market and is often cited as one of the greatest Star Wars games ever made. This guy is tank, but dont be fooled, he can deal as much damage as he can take, maybe more. Thanks! I don't know if you are mistaking my recommendation of avoiding Guardian as a starting class as bashing Weaponmasters or not, but that's not what I was saying. Check out our Star Wars: Knights of the Old Republic 2 mobile review to get our full thoughts. Anyone capable of defeating any Jedi or Sith they encounter shouldn't have much problem with a droid or bounty hunter. In fact, with this game, it seems the possible variations for character builds seem endless. And can you use jedi powers with it? strength dex cons ?! Weve broken down the three Jedi classes you pick at the start of the game and tried to explain how to create the best build possible for each of them. She couldn't even touch my dex monkey, whereas the strength build had to constantly stop for healing. By using this site, you agree to its use of cookies. Information about your use of this site is shared with Google. To subscribe to this RSS feed, copy and paste this URL into your RSS reader. makes putting a stat at 15 worth it, you will gain 5 more points to allocate by. Valve Corporation. what do you recommend having in your party ?! RELATED: Star Wars: Knights Of The Old Republic 2 - How Long To Beat. how do you lvling. Learn more about Stack Overflow the company, and our products. RELATED: The Best Companions In Knights Of The Old Republic 2. The ideal starting stats should be around the following: 12 Strength, 15 Dexterity, 14 Wisdom, and 14 Constitution. STR is probably your biggest stat being your damage output. There are three different potential starting classes to pick from. This is solely because the Guardian class gets the Force Jump feat. Connect and share knowledge within a single location that is structured and easy to search. The choice of Force powers will depend on the Jedi Exile's alignment. Early in the game, the bonuses for Critical Strikes are not very appealing. Generally, players can't go wrong with upgrading these Feats whenever possible: Along with their lightsaber, Guardians will also make extensive use of Force powers. That being said I can offer some general build information, that gives no spoilers. One of the most important decisions in the game is picking a class: Guardian, Sentinal, or Consular. All rights reserved. This build uses the Scout class. Besides, it's better to beef up other Attributes like Strength and Constitution in the beginning. He's also much. Will he be an effective unarmed combatant despite lagging behind in his Unarmed Specialist feats, or should he use a lightsaber? *Caster ability remains unchanged by stated shout. All you have to do is use master speed and then use master flurry on an enemy and you have a combined 5 attacks per round on an opponent and with your lightsaber doing about 20-60 damage per hit and having 5 attack chances per round nothing can stop you. The player is free to pick Duelist or Two-Weapon fighting styles. Wound Last ranks damage is really awesome, especially when youll notice that even if enemies resist this Power, theyll still get the DoT if only for half of the damage. Welcome to the Optimal Guardian/Consular guide for Star Wars: Knights of the Old Republic, written by /u/TangoSierraFan. This build is for those players that want to play a character as imposing and deadly as any that have carried the title "Darth". You need to sign in or create an account to do that. Skill points aren't that hard to come by, and you always have T3 to handle that stuff in a pinch.
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